13:00—13:40. HALL №2
Objective market valuation. Publishers and developers - who is working already and how do they accept payments? A portrait of Ukrainian online gamer (a section of the target audience). P>
Negotiations and engaging of the client. Features of legal registration. Channels of sales and monetization: "large offline" (terminal networks) and "promising online" (profitable acquiring, etc.). P>
Technical integration. P>